Tuesday, March 11, 2008

Greatness

There have been a lot of interesting conversations following last sprint's arrow head drawing coup.

One thing that was talked about in a conversation at lunch last Monday was the idea that Jon was 3 days into the arrow drawing and did not want to give up on what he had.

In the end that was what he had to do to get to a much higher quality end result.

The philosophical discussion centered around the idea that our structure does not allow for failure. It does not reward you for returning from dead ends and trying other approaches. You tend to be dead set on getting the points for the hours you already invested in the project.

To the rescue comes an idea that we kicked around at the developer conference. In December we decided that we need more R&D projects. We also discussed that R&D projects allow for creativity in our system that is centered around getting things done and "Inches".

Don't be afraid to request an R&D project to shoot for a design or architecture homerun in a project (or for refactoring). We will create another Walrus project for the R&D.